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Creating widgets fast and easily with SPAS 3.0

Difficulty: EasyTime Taken: 20 minutesDescription: In this tutorial we will learn how to make a simple Celsius to Fahrenheit degree converter with less than 30 lines of code. Then, we'll see how to...

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Creating custom controls with SPAS 3.0

In this tutorial we will discover the SPAS 3.0 base API that you must implement to create controls. We won't see how to implement the look and feel process, this will be addressed in a future...

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Creating AIR widgets using SPAS 3.0 and Flash

In this tutorial we will see how it is easy to create AIR widgets using SPAS 3.0 "uiobjects" and the Flash IDE.Taken time: 30 min.Difficulty: intermediate!-- @page { margin: 2cm } P { margin-bottom:...

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Using integrated animation properties in SPAS 3.0

Difficulty: EasyTime Taken: 15 minutesSummary: In this tutorial, we will create a basic effect that can fast be adapted to all kind of applications, such as widgets or tool palettes.The effect consists...

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SPAS 3.0 is going Open Source

The Swing Package for ActionScript provides a set of "lightweight" classes for building Rich Internet Applications (RIA) and graphic user interfaces (GUI) with the Flash Platform.

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Creating Full Flash Websites with SPAS 3.0: Part 1

Difficulty: AdvancedTime taken: 15 minutesDescription: In this first article of the series, we will discuss how to structure your Flash Application in order to have maximum flexibility to deploy an...

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ActionScript 3.0 Best Practices: Using the EventCollector Class

Difficulty: EasyTime Taken: 20 minutesDescription: In this article we will learn how to use the EventCollector class, for easily preventing memory leaks due to events management in ActionScript 3.0.

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BananaTree Design Releases "Swing Package for ActionScript" (SPAS 3.0) as...

Core Open Source SPAS 3.0 Technologies Now Available for Rich Internet, Desktop and Mobile Applications

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